A series of lessons introducing key aspects of programming in an engaging way. Each lesson includes a partially-complete project so students can focus on the key learning objectives and get a working program within one lesson.
A teacher resource pack is also available to download and includes:
This lesson teaches how games include challenge and achievement highlighted by using a particularly simple game which is then extended by the students using Opus Pro.
It teaches an understanding of goals, achievements and obstacles including a key industry lesson and also teaches the specific programming technique of collision detection.