GotoFrame - Tween

Syntax:

tweenname.GotoFrame(frameNumber)

Remarks:

This function will go to a particular frame the timeline of a Tween object. The tween will continue its existing state at that frame so if it was stopped when the action was called it will stop on that frame if it was playing it will continue to play from the given frame.

The required parameter should be a number representing the index of the frame in the Timeline as indicated by the frame tickmarks across the top of the timeline view.

image\Script_Button.jpgExamples