GotoAndStop - Tween

Syntax:

tweenname.GotoAndStop(frameNumber)

Remarks:

This function will go to a particular frame the timeline of a Tween object and stop the tween at that point.

The required parameter should be a number representing the index of the frame in the Timeline as indicated by the frame tickmarks across the top of the timeline view.

image\Script_Button.jpgExamples